Final Mission.

STTNG

Star Trek The Next Generation Season Four

I thought it strange, myself, that the stranded duo didn't at least attempt to contact the Enterprise using their comm. badges. Ah, but it was too far away, I hear you cry. That didn't stop the Away Team from chin-wagging while planet-bound to a ship at warp in 'The Schizoid Man', though, did it?

Why are there no seat belts on the shuttle? I can understand why the thing doesn't have wheels, as I presume it's not supposed ever to leave space, so you aren't going to be landing on anything, but surely there must be turbulence in space?

When the barge is cut loose mere seconds before all on the Enterprise receive lethal doses of radiation, everyone goes "Phew!" and then carries on as normal. I thought that radiation harmed you in loads of ways, caused mutations and so on. Should they not all have reported for immediate treatment to Sickbay?

Wil Wheaton shines in this episode, even if the script that the writers lumber him with is sadly lacking in lustre. Once again I say he should not be put down just because he makes an unbelievable character believable.

When Beverly wakes up the sleeping Wesley, she says they found them by following the arrow they left on the ground by the downed ship. Er, hang on, don't they have sensors anymore? Can't they lock on to their comm. badges and locate them that way or beam them up? What giveth, pray?

Ah yes, I thought it was a stroke of genius to have Picard speak of the old groundskeeper at the Academy as one of the wisest men he ever knew. We aren't all burdened with an overweening ambition.

The Best of Both Worlds Part Two Family Brothers Suddenly Human Remember Me Legacy Reunion Future Imperfect Final Mission The Loss Data's Day The Wounded Devil's Due Clues First Contact Galaxy's Child Night Terrors Identity Crisis The Nth Degree Qpid
The Drumhead Half a Life The Host The Mind's Eye In Theory Redemption

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